ourapps-ae/turn-engine 0.6.0 The game-independent engine behind a multiplayer table: lifecycle, checked actions with error codes, turn order, scheduled steps, and the GameAdapter that realtime-rooms calls. It drives a game through the game-rules interface and composes seating, clock, views, presence, tournament, computer players, history and settings by injection. Category: game-framework Tags: engine, game-framework, turn Targets: client none; server none Publisher: George McIntyre (george-mcintyre) Guardians: Level N Ltd (guardian key 08775f20) Source: ourapps-ae/turn-engine release v0.6.0 Digest: sha256:cd247b846e0e6afdd90107fad77a3678dde101dca73f9c120f885caece3681c2 Bundle: turn-engine-0.6.0.tar sha256:cd247b846e0e6afdd90107fad77a3678dde101dca73f9c120f885caece3681c2 Bundle download: GET https://ourapps.app/api/components/turn-engine/0.6.0/bundle returns a link valid for one hour Page: https://ourapps.app/components/turn-engine; JSON: https://ourapps.app/api/components/turn-engine/0.6.0 What you download The component itself: its source code in one archive file, not a link to code elsewhere. - Code: The working implementation for each device or server it supports, as ordinary source files in those platforms' languages. - Contract: The interfaces it provides and requires, written as data, with its documentation and instructions for an agent. - Tests: The tests that prove it works, and the versions of the tools they need. - Manifest: component.json lists every file with its fingerprint and the place it takes in your application, so nothing is copied that is not listed. - Not included: The components it requires (each is a separate download), your settings, and any secret. The archive is a release file on the publisher's public GitHub repository. ourapps keeps this page's details and a pointer to the release; it does not hold or run the code. The digest is the sha256 fingerprint of the archive. aepm checks it before anything is copied. Installing copies the listed files into your application and runs none of the package's code. Provides: game-adapter (ae/game-adapter 1.0.0) Requires: game-rules (ae/game-rules 1.0.0), seating (ae/seating 1.0.0), game-clock (ae/game-clock 1.0.0), private-views (ae/private-views 1.0.0), presence (ae/presence 1.0.0), tournament (ae/tournament 1.0.0), computer-players (ae/computer-players 1.0.0, optional), round-history (ae/round-history 1.0.0), rules-settings (ae/rules-settings 1.0.0) Settings (5) - decisionSeconds: integer; optional, no default - settleMs: integer; optional, has a default - staleMinutes: integer; optional, has a default - standingsSeconds: integer; optional, has a default - lobbyDropSeconds: integer; optional, has a default Depends on components: none Suitable for jobs: turn-engine profile any: cost none; load none; regions any; compliance none Notes: Pure library; no state of its own beyond the game state the room stores. Data migration: this component keeps no data Used by recipes: ourapps-ae/ourpoker 0.5.2 (slot turn-engine) Versions - 0.6.0 (2026-11-13T04:11:48.887Z) sha256:cd247b846e0e6afdd90107fad77a3678dde101dca73f9c120f885caece3681c2 Copyright Level N Ltd 2026